Dragonborn racial traits
+2 Strength, +2 Charisma, -2 Dexterity: Dragonborn are strong and regal but somewhat clumsy.
Medium: Dragonborn have no special penalties or bonuses due to size.
Normal Speed: Base speed for a Dragonborn is 30 feet.
Dragon Fire: Dragonborn can use a fire breath weapon once every 1d4 rounds. The breath weapon is a line with a range of 5 feet plus 5 feet per Hit Die, to a maximum of 100 feet. It inflicts 1d6 damage plus 1d6 per 3 HD/levels the Dragonborn possesses.
Immune to Dragon Fear: Dragonborn are immune to a dragon’s frightful presence.
Dragon Blood: Dragonborn count as dragons for purposes of effects that affect type.
Dragon Fury: When below half hit points (“bloodied”), dragonborn get a +1 racial bonus to attack rolls.
Skill Bonuses: Dragonborn get a +2 racial bonus to Intimidation and Knowledge (History).
Languages: Dragonborn begin play speaking Common and Draconic. Dragonborn with high Intellegence scores can choose from the following: Elven, Dwarven, Halfling, and Gnome
Physical Description:Dragonborn resemble humanoid dragons, but are slightly bigger than most other races, standing between 6 and 7 feet tall. In fact, their very appearance gives an impression of virtuous purpose. Most dragonborn have very fine scales over most of their body, becoming larger towards their extremities, and are typically scarlet, gold, rust, ochre, bronze, or brown. A dragonborn’s head features a blunt snout, a strong brow, and distinctive frills at the cheek and ear. Behind the brow, a crest of hornlike scales of various lengths resembles thick, ropy hair. Their eyes are shades of red or gold.
The dragonborn are a proud, noble race created by their dragon lords as servants and soldiers. The dragonborn hail from the same distant origin of the dragons, but only soldiers of the legions were born there. All others, as well as many soldiers, were born and raised in Aborl. In the 300 years of the Draconic Sovereignty, dragonborn have become members of Aborl society and can now be found in any city or town, and even some villages. Humans especially are relatively tolerant of them, though other races tend to be far less so, in some cases bordering on hostile.
Dragonborn Clans: Though dragonborn are born to a specific family, most will at some point in their lives join a clan. Most will due so between puberty and adulthood, though in some cases winning membership may occur much later in life. Dragonborn are not necessarily members of the same clan as their parents or other members of their family, and neither do dragonborn select mates based on clan. Nevertheless clans are very important to dragonborn, even more so than their families, and a dragonborn would usually betray his sibling than a clansman. Each clan was founded by an iconic dragonborn and though most trumpet the qualities of bravery and honor, each clan will have its own specific trait, characteristic, or personality. Each clan is also dedicated to one dragon lord, though a single dragon lord will have numerous clans serving it. To gain membership in a clan, a dragonborn must prove his worthiness. How this is done is up to each clan, but usually it requires only a battle of honor with a clansman. Some clans may be more stringent, and a clan leader or elder may require some dragonborn to do more. To a dragonborn, membership in a clan is the most important and treasured aspect of their lives, and only a few live without clan membership. Clan membership is denoted by some distinctive physical trait, usually a tattoo on the face, but sometimes some other distinguishing mark may be used. In all cases, the mark will be on the head and will be obvious, though only other dragonborn generally understand the distinction.
Dragonborn Characteristics: Driven, honor-bound, noble, perfectionist, proud, reliable, reserved, rooted in ancient history.
Male Names: Arjhan, Bharash, Ghesh, Heskan, Kriv, Nadarr, Rhogar, Shedinn, Torinn.
Female Names: Akra, Biri, Kava, Mishann, Nala, Raiann, Sora, Surina, Thava.